YOU WILL NOT BE
Performance and installation presented at the Dutch Pavilion during the XXII Triennale di Milano, Broken Nature.
Tutored by Angela Rui and Anastasia Kubrak.
In collaboration with Alice Bardou, Charly Blödel, Bianca Carague, Matilde Patuelli, Coline Declef, Charlélie Flamant, Giulio Fuzzi, Jan-Micha Gamer, Anna Klara Iversen, Anna Jakob, Liana Kuyumcuyan, Coltrane Mcdowell, Victoria Plasteig, Marta Rioz Piza, Elsa Rambaut, Sam Shamsher, Alina Natalia Słup, Adi Ticho.
As digital apps and connected analogue gadgets
illustrate the culture of
self-optimisation and productivity, the self becomes the enterprise in the precarious times of neoliberal economies. While previously the screen acted as extension to the body, now the body acts as extension to the screen.
The installation and performance You
Will Not Be trace the language and movement of these bodies.
self-optimisation and productivity, the self becomes the enterprise in the precarious times of neoliberal economies. While previously the screen acted as extension to the body, now the body acts as extension to the screen.
The installation and performance You
Will Not Be trace the language and movement of these bodies.
︎︎
Taking the directives of the digital economy
to its most extreme, we mapped onto our
bodies its repetitive commands, gestures,
and anxieties, desperately trying to achieve
the promises of happiness and selfful fillment locked within. This performative
research reflects not only how narratives
of selfoptimization and hyper-productivity
shape design practice today, but also how
these are in fact turning our day-to-day
activities into nothing short of a performance. The self on its own becomes an enter-
prise which must be optimized; instead of
technology serving as an extension of our
bodies, our bodies become an extension of
the smartphone itself.
As we further integrate ourselves into the
24/7-rhythm of the times, we seek ways
to optimize our bodies and minds to align with the demands of the market through
a dizzying array of apps, technologies and gadgets
to optimize our bodies and minds to align with the demands of the market through
a dizzying array of apps, technologies and gadgets
The Social Design masters depart-
ment at the Design Academy Eindhoven sou-
ght to interrogate the canvas of these new
economies, capturing the destructive nature
and internalized narratives of self-optimi-
zation and hyper-productivity.
Through this
research, we aimed to understand the ways
in which these modern dynamics have come
to influence not only the shape of design
practice today but the very character of our
day-to-day existence.